TargetsEarly gameMid gameLate gameUpdated 3 August 2026
SkyBlock has updated: the Torrhus Canyon & Safari Zone update (released 4 August 2026) changed things this tool models, and we are re-checking every number – we aim to be fully re-verified by 11 August 2026. Some values may be out of date until then. Spotted one? Please report it on GitHub.
David’s Cloak is
the Hunting cloak whose stats grow with your milestone progress rather than
with coins: seven tracks, thirty tiers each, covering unique attributes,
total syphons, and each hunt type. The tables below come from the same
verified dataset the Shard Optimiser uses, so the two can never
disagree; how to obtain the cloak itself is on the wiki page above.
Where you are
Sync your profile on the Shard Optimiser and this section shows your own tier, progress and next reward for every track.
The milestones
Rarity upgrades
The cloak starts Common; rarity is driven only by the Attribute Menu track – the count of distinct attributes you have syphoned at least once.
Cloak becomes
Attribute Menu tier
Unique attributes needed
Uncommon
VI
13
Rare
XII
33
Epic
XVIII
60
Legendary
XXIV
94
Mythic
XXX
150
Every milestone track
Attribute Menu – counts unique Attributes unlocked (distinct attributes with at least one syphon)
Trap Hunts – counts Attribute Shards obtained from Huntraps
Tier
Requires
Rewards
I
1
+100 Hunting XP
II
not yet public
+250 Hunting XP
III
not yet public
+500 Hunting XP
IV
not yet public
+1,000 Hunting XP
V
not yet public
+2,000 Hunting XP
VI
not yet public
+3,000 Hunting XP
VII
not yet public
+5,000 Hunting XP
VIII
not yet public
+7,500 Hunting XP
IX
not yet public
+10,000 Hunting XP
X
not yet public
+15,000 Hunting XP
XI
not yet public
+20,000 Hunting XP
XII
not yet public
+25,000 Hunting XP
XIII
not yet public
+30,000 Hunting XP
XIV
not yet public
+35,000 Hunting XP
XV
not yet public
+40,000 Hunting XP
XVI
not yet public
+45,000 Hunting XP
XVII
not yet public
+50,000 Hunting XP
XVIII
not yet public
+50,000 Hunting XP
XIX
not yet public
+50,000 Hunting XP
XX
not yet public
+50,000 Hunting XP
XXI
not yet public
+50,000 Hunting XP
XXII
not yet public
+50,000 Hunting XP
XXIII
not yet public
+50,000 Hunting XP
XXIV
not yet public
+50,000 Hunting XP
XXV
not yet public
+50,000 Hunting XP
XXVI
not yet public
+50,000 Hunting XP
XXVII
not yet public
+50,000 Hunting XP
XXVIII
not yet public
+50,000 Hunting XP
XXIX
not yet public
+50,000 Hunting XP
XXX
not yet public
+50,000 Hunting XP
Salt Hunts – counts Attribute Shards obtained from Salt (charm) kills
Tier
Requires
Rewards
I
1
+100 Hunting XP
II
not yet public
+250 Hunting XP
III
not yet public
+500 Hunting XP
IV
not yet public
+1,000 Hunting XP
V
not yet public
+2,000 Hunting XP
VI
not yet public
+3,000 Hunting XP
VII
not yet public
+5,000 Hunting XP
VIII
not yet public
+7,500 Hunting XP
IX
not yet public
+10,000 Hunting XP
X
not yet public
+15,000 Hunting XP
XI
not yet public
+20,000 Hunting XP
XII
not yet public
+25,000 Hunting XP
XIII
not yet public
+30,000 Hunting XP
XIV
not yet public
+35,000 Hunting XP
XV
not yet public
+40,000 Hunting XP
XVI
not yet public
+45,000 Hunting XP
XVII
not yet public
+50,000 Hunting XP
XVIII
not yet public
+50,000 Hunting XP
XIX
not yet public
+50,000 Hunting XP
XX
not yet public
+50,000 Hunting XP
XXI
not yet public
+50,000 Hunting XP
XXII
not yet public
+50,000 Hunting XP
XXIII
not yet public
+50,000 Hunting XP
XXIV
not yet public
+50,000 Hunting XP
XXV
not yet public
+50,000 Hunting XP
XXVI
not yet public
+50,000 Hunting XP
XXVII
not yet public
+50,000 Hunting XP
XXVIII
not yet public
+50,000 Hunting XP
XXIX
not yet public
+50,000 Hunting XP
XXX
not yet public
+50,000 Hunting XP
Hunt-track requirements past tier I are not published anywhere we can cite, so they are shown as "not yet public" rather than guessed. If you can read one from your in-game David menu, pleasereport it – each one is a one-line, sourced data fix.
Close the gap
The rarity track only counts distinct attributes you have syphoned at
least once – so the cheapest route to your next rarity upgrade is the
Shard Optimiser’s cheapest-new-uniques table, which prices every
shard you do not own yet, fused or bought. Total syphons (the Attribute
Stacks track) advance with every extra copy, so the cheapest-to-max table
serves that track. The five hunt tracks only move by hunting in the field –
no bazaar shortcut exists for those.